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Ah Shit Here We Go Again Melee

Hey guys, radicalryan75 here with a new blog. Today, I volition be talking the ten worst moves in Melee. It tin be any assail, grab or special and any character can be included. Enough talk, let's begin!

x. Roy's Dash Attack

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And so little active frames tho

Ah the wet noodle. Nothing like playing melee Roy and missing a motion that conspicuously touched your opponent. That is until you become into debug and come across this, Roy'due south undeniable worst movement. There are a lot of issues with Roy'due south Dash attack. Firstly, it's active frames are so express and makes it hard to hit. This results in lots of end lag every bit well. Secondly, where the hitboxes are placed. Equally you know, Roy was basically a Ctrl C Marth. And so, his hitboxes aren't accurate with his animations. This results in a dash assault 10 times worst than Marth'due south.

9. Kirby's Grounded Hammer

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There isn't fifty-fifty a head hitbox wtf

The worst character in Melee had to have a move on this list, and his side b does but that. This move has three major flaws. Firstly, it's non that stiff. Slow moves similar his side b should be stiff, but it's not. It kills at around 100%, while being as slow if not slower than his f smash. Lastly, it has embarrassing range. The sad thing is that information technology doesn't have a proper hitbox unlike future games. In conclusion, this is only good for reads and you will get punished if you miss.

8. Donkey Kong's Dash Assail

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So much end lag why

This move is past far DK's worst movement. It has 3 major flaws going for it. Firstly, information technology'south very laggy and punishable(I think you see a trend here). Secondly, y'all lose all of your momentum. This is a common trait with mosy dash attacks, but with DK, information technology's instantly gone. And lastly, it has bad range. It makes this motility difficult to hit on superlative of a full momentum loss. Talk almost disappointing.

7. Yoshi's Egg Roll

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The hitboxes actually suck

Where do I even begin? Yoshi's Egg Roll is and then bad compared to all his other moves. The hitbox is terrible along with having potential to suicide off phase. Information technology's also active only when you are traveling at top speed, which tin can be a problem. In conclusion, never use this move.

6. Jigglypuff's Sing

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Um...excuse me?

This move is useless in every style. It's laggy, is agile for so little time and has pretty bad range. Information technology does put your opponents to sleep, but y'all can slumber them and they'll mash out and punish you. Merely stupid.

5. Ganondorf's Upward Tilt

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Such long startup

This motility is a disappointment.

Unless you are BizzaroFlame

This has no use excluding hard reads. Ganon has so many better kill options and this doesn't accept a windbox like futurity games. It can't be used in the air like Warlock Dial and is twice as slow or more than as his fsmash.

four. Sheik's Down B

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She turns into a worse graphic symbol lol

Like I said, she turns into a worse character. Your tier placement goes from a #4 top tier to a #22 bottom tier. The only uses I can come across transforming into Zelda is recovering or getting a inexpensive kill. And notwithstanding again, you may have to find an open window to turn back into Sheik, and that doesn't help you at all.

three. Kirby's Aerial Hammer

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Kirby'southward Grounded Hammer simply worse

I'm actually impressed this got by the drawing board. This is arguably the worst move in Melee and for expert reason. Starting time off, the move has no real impale potential, making information technology very risky off stage. Secondly, the range is horrible which makes it difficult to hit. And lastly, the impairment output is so depression as you may only get 2-10% off this move. The ONLY utilize I can meet is for edgeguards, simply dair does that so much better.

ii. Luigi'due south Nuance Attack

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Don't. Ever. Apply. This. Movement.

They made a mistake again. At to the lowest degree Boom 64 Luigi had a situational one, but this? No, the problems are just too much to name. Kickoff, the fact that you lot tin boom di out of it automatically makes information technology bad. Second, the action and endlag are just embarrassing. There isn't even a finishing hitbox that launches. And the best part is, it has no use what and so ever.

Dishonorable Mentions:

Now, for the dishonorable mentions in no particular order.

Fox & Falco Fair

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A multihit aeriform where all the hits don't connect. It takes the purpose away and makes it the Spacies worst move.

Link's Arrows and Young Link's Fire Arrows

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This is what you get when y'all take Link's pointer and cut the range in one-half. This is no different for Young Link as well, and this is their worst projectile.

Pichu'due south Skull Bash

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This does accept recovery distance, which is why this isn't acme 10. The real killers are the hitboxes, the self damage included and the start and end lag.

Sheik'southward Chain

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At to the lowest degree this has a use. Information technology has long startup and endlag, likewise as depression damage output without hitting information technology correctly. Information technology can be used for cheesy kills and insane impairment output if used correctly.

Captain Falcon's Rapid Jab

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This is past far the worst rapid jab in the game. It is hard to hitting, active for and then trivial time and has bad range. The partial gimping and damage racking potential doesn't arrive top ten.

Samus' Screw Set on

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This move is pretty expert, but the killer is the exclusion of a finishing striking. You lot tin can always apply upwardly air instead of this.

Jigglypuff'south Rollout

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Ok, at least this has proper hitboxes. But still, information technology has a lot of the same problems as egg roll which makes information technology a dishonorable mention.

Luigi Angled Down Forward Tilt

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This move has set up knock back and tin can't kill at 999%. It tin be used for a setup, but it's almost useless.

1. Kirby'south Forwards and Back Throw

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Aw shit, here we go over again.

That gif was all you needed to conclude that this is the worst motility in Super Smash Bros. Melee. It's a suicide throw that is escapable immediately. You don't need to brew, you don't need to look. You lot can simply hit the spring button equally shortly as Kirby preforms the throw. He had suicide throws in 64 that were inescapable, and up throw tin't be jumped out of; and fifty-fifty that'due south a suicide throw! So enquire yourself why Kirby is the worst character in Melee, and let this web log be evidence.

And that's it! Let me know what you think in the comments, and I'll see you next time.

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Source: https://aminoapps.com/c/smash/page/blog/top-10-worst-moves-in-super-smash-bros-melee/KEfM_uL7xGo13z4l88PQ8d0knzRJbj

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